Archaeology Online (Jam Version)
This isn't really a "game" in its current state. Sadly didn't finish everything I wanted to. Right now, it's just a synchronized grid of breakable blocks that give nothing. I wanted there to be a whole economy, but got sick mid-jam and didn't get to finish.
Planned Features & Systems
- dusting for artifacts (like teased in the tutorial)
- hotbar & inventory system with drop-able items (for player trading)
- artifact museum (similar to animal crossing's museum, players will be able to donate to the museum and have their name on a placard)
- player customization (hair & skin colors, usernames)
- cosmetic items (hats & shirts)
- block-type variations
Status | Released |
Platforms | HTML5 |
Author | Gary Bigtoes |
Made with | Godot |
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